This game involves lots of running, some hide and seeking, and a lot of fun. Listed here are our rules that have developed over the past 10 years. Modify to create your own fun in your context.
Goal: To find the “lost sheep” before the wolves catch all the sheep and shepherds.
Pick an object to be the lost sheep. We have used ping pong paddles, pot holders, kitchen towels, whatever you want. Pick one student to be the wolf (if you have an exceptionally large group or large space, you can have 2 wolves). The wolf will go somewhere in the building and hide the lost sheep.
Determine what your boundaries are for playing the game (are any rooms that are off limits, can they go outside etc).
Our general rules for hiding the sheep
- The sheep has to be visibile
- Nobody should need to climb to get the sheep
- no hiding in bathrooms
How to play: Once the wolf is gone, pick two students to be the shepherds. When you say go, all of the sheep and shepherds are going to run (in your defined area) to find the lost sheep and bring it back to your designated starting point. If a wolf catches someone, they have to stand against the wall until a shepherd can come and save them (tagging them back in). If both of the shepherds get caught, the group is in trouble! If the lost sheep is found, the sheep and shepherds win! If your time runs out and the sheep is not found, the wolf wins!
This is a really simple game that can get complicated quickly, kids will run full speed, doors will fly open, someone will get knocked down. So think about the rules that you need to make the game safe, and have fun seeking that lost sheep!